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# Blender

Blender (also Blunder) is a greatly complex "open-source" 3D modeling and rendering software -- one of the most powerful and "feature-rich" ones, even compared to proprietary competition -- used not only by the FOSS community, but also the industry (commercial games, movies etc.), which is an impressive achievement in itself, however Blender is also a capitalist software suffering from many not-so-nice features such as bloat, update culture, hardware discrimination and centralized control.

After version 2.76 Blender started REQUIRING OpenGL 2.1 due to its "modern" EEVEE renderer, deprecating old machines and giving a huge fuck you to all users with incompatible hardware (for example the users of RYF laptops). This new version also stopped working with the free Nouveau driver, forcing the users to use NVidia's proprietary drivers. Blender of course doesn't at all care about this. { I've been forced to use the extremely low FPS software GL version of Blender after 2.8. ~drummyfish }

Are there any good alternatives to Blender? A half alternative may be using a very old, less bloated version of Blender (maybe you could even manage to unfuck it). Other than that some programs to probe are wings3d (seems like the best candidate), k3d, meshlab and mm3d (looks like bloat), also for some things possibly FreeCAD. Remember you can also make models manually :-) Formats like obj can be hand-written. Or write something simple with small3dlib, that would be great.

## See Also

- 3D modeling

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